Monetization
At the core of ARCOIN Tiles’ monetization is the conquest of Tiles, a limited resource tied to real-world geolocations.
Key Monetization Mechanisms
1. NFT Sales and Trading
NFT Tile auctions provide a stable source of revenue for the ecosystem through royalty fees.
Conquered Tiles are converted into NFTs via auctions, similar to the Fragment model.
This mechanic creates a self-sustaining market driven by the players, eliminating the need for project funds to maintain it.
2. In-Game Transactions
The purchase of upgrades, boosts, and other game items using ARCOIN and ARGEM supports token demand and accelerates player progression.
3. Premium Subscriptions
Premium accounts grant access to exclusive features, accelerated progression, and reduced fees, providing a steady revenue stream for the project.
4. Native Advertising
Placement of banners and interactive AR ads within Tiles.
Collaboration with advertising networks is planned to automate processes and expand reach.
Native advertising is limited in volume to seamlessly integrate into the gameplay and maintain a positive user experience. This allows brands to effectively target players in specific geolocations.
5. Integration of Third-Party Projects
This feature encourages audience sharing and traffic flow between projects.
Partner projects pay for access to the game’s audience, ecosystem tools, and unique opportunities to engage with players through interactions integrated into ARCOIN Tiles’ gameplay.
Thanks to its advanced technical foundation, including the ARTAR Builder and a robust system of APIs and plugins, creating and integrating interactive AR projects into the augmented world is as quick and efficient as possible.
Last updated
Was this helpful?